Suicide Squad delayed to 2024 only to polish, not to change game mechanics

Suicide Squad: Kill the Justice League has been delayed to 2024 to give Rocksteady more time to polish, but the core gameplay loop remains the same.

Suicide Squad delayed to 2024 only to polish, not to change game mechanics
Published
Updated
1 minute & 15 seconds read time

Suicide Squad: Kill the Justice League has been delayed into early 2024, developer Rocksteady today announced.

Suicide Squad delayed to 2024 only to polish, not to change game mechanics 1

Rocksteady's new ambitious co-op looter shooter has been pushed back again and is now expected to release on February 2, 2024 on all platforms.

Sources have told Bloomberg reporter Jason Schreier that the main scope of the delay is to polish and not to change core gameplay mechanics, so things like inventory management and arcade-style beat-em-up combat are here to stay. Some gamers have criticized Suicide Squad's gameplay, presentation, and overall content loop, comparing it to the failed Avengers live service game.

"We have made the tough but necessary decision to take the time needed to work on getting the game to be the best quality experience for players.

"Thank you to our amazing community for the continued support, patience and understanding. There is much more to share in the months ahead and we look forward to seeing you in the Metropolis next year."

The general consensus among gamers about Suicide Squad isn't entirely positive. There's a few thorns including the game being online-only even when playing singleplayer, and the general live elements aren't typically favored among active gaming social channels.

It's also worth noting that Suicide Squad has been in development for many years. It's nearly been 9 years since Arkham Knight's launch and the incoming February target for Rocksteady's new live project. The game's development was cemented during an interesting time for WB Games; back then no one was sure whether or not AT&T would end up selling WB Games to reduce debt.

Fast-forwarding to today and we see a similar worry with the WarnerMedia + Discovery merger, but the WB Games division is simply too profitable to let go, and Rocksteady is responsible for a significant portion of these earnings.

NEWS SOURCE:twitter.com

Derek joined the TweakTown team in 2015 and has since reviewed and played 1000s of hours of new games. Derek is absorbed with the intersection of technology and gaming, and is always looking forward to new advancements. With over six years in games journalism under his belt, Derek aims to further engage the gaming sector while taking a peek under the tech that powers it. He hopes to one day explore the stars in No Man's Sky with the magic of VR.

Newsletter Subscription

Related Tags

Newsletter Subscription
Latest News
View More News
Latest Reviews
View More Reviews
Latest Articles
View More Articles